Acceso a la información sobre el transporte público a través de la televisión doméstica. Diseñado para el proyecto TInnGO por Ronald Jurianto

RONALD JURIANTO
Topic DesignNew technologiesMobility dataNew mobility formsTransport patterns & user needs

Diseñado en colaboración con Solenza Lazar, cuyo proyecto se centra en el acceso a la información en directo desde las paradas de autobús. Enlace al proyecto de Solenza: https://oip.transportgenderobservatory.eu/ideas-lab-contribution-93

A pesar de la abundancia de información sobre viajes en directo, se confía demasiado en la interacción con aplicaciones basadas en smartphones/tabletas. Se sabe que este método limitado excluye a algunos usuarios a los que la interacción con el smartphone les resulta incómoda por tener pocas opciones y un lenguaje descriptivo que no funciona en su contexto, lo que les crea una barrera y, por consiguiente, les deja desinformados.

Basando nuestro punto de interacción en el televisor de casa en lugar de en un smartphone, hemos diseñado dos dispositivos de tipo "set-top" como provocación de diseño. Los dispositivos están intencionadamente vinculados visualmente con nuestros diseños de paradas de autobús físicas y forman parte de una mayor exploración del lenguaje visual de la información inclusiva sobre viajes. En estos diseños, la interacción sobre los servicios de autobús se consigue mediante indicaciones verbales bidireccionales y un mapa digital en pantalla, dando prioridad a la interacción natural.

Se proponen dos versiones: un dispositivo "todo en uno" que pretende ser la pieza central y que ofrece audio de alta calidad incorporado, y un cubo más pequeño, parecido a una joya, que ofrece el mismo nivel de salida visual y comunicación hablada, pero que se presenta como un objeto pequeño pero valioso que se coloca en la pantalla.

Related files

  • Development.pdf
  • Available translations

    Give us your opinion

    Evaluating the contribution

    Gallery

    • p2.jpg p2.jpg
    • p3.jpg p3.jpg
    • cube_size_annotation_(4).jpg cube_size_annota
    • storyboard.jpg storyboard.jpg
    • p1.jpg p1.jpg

    Comments
    Jump to comment-79
    RONALD JURIANTO

    3 years ago

    Hi Paul, in regards to the dimension of the jewel-like cube please see additional content titled 'Set-Top Box Jewel Cube with Size annotation' attached in the gallery. Thank you for your feedback.

    Jump to comment-57
    RONALD JURIANTO

    3 years ago

    Hi Andree, thank you for the feedback. The main advantage of this design is having voice interaction, a form of interaction that is more intuitive for older people. The cube is not a substitute for users' travel card but rather a different form in which the set-top box could come in. It would be great to be able to discuss further with what you have in mind regarding this project, would you be available for further discussion?

    Jump to comment-56
    RONALD JURIANTO

    3 years ago

    Hi Paul, thank you for the feedback. At the moment, the complex surface is covered by soft acoustic textile for audio clarity. However, allowing users to input to the device by engaging with the complex surface sounds interesting. As for the scale, drawing 2 shows its size beside a TV. It would be great to be able to discuss further with what you have in mind regarding this project, would you be available for further discussion?

    Jump to comment-38
    ANDREE WOODCOCK2

    3 years ago

    Hi Ron

    Although I like the design very much, can you please tell me how this responds to the design brief and what issue it solves.

    Like the storyboard

    How would be used by older people, it  seems to add complexity and another device into their lives,  and I don't think they will understand it.

    Are you replacing a travel card with a cube?  A travel card fits into a wallet or purse, a cube does not . why are there two shapes? do they have the same functionality (eg drawings 2 and 4)

    Jump to comment-20
    PAUL MAGEE

    3 years ago

    Ron, I do like this

    Would be good to get a better sense of scale of the smaller, jewel-like object. Additionally, it's inherent complex surface will most likely catch light - I wonder then, what it would be like to play with these surfaces in a tactile-play sense and see how it would feel to engage with the information on-screen directly via the 'semi-precious' device.

    The TInnGO project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement no 824349.
    Copyright © 2019 TInnGO. Designed and Developed by LGI