UK Team Bus stop sketch challenge

PAUL MAGEE
Topic AwarenessDevelopmentDesignSafety and securityWomen needs in transport New technologiesParticipation cultureMobility dataShared modes of mobilityPolicy makingTransport patterns & user needs

To challenge the wider UK hub team, we decided to set a rapid, free drawing task looking at our group perception of bus stops, how they might be improved and the values that we felt were important having spoken with our project colleagues. The sketches are all listed here, involving everyone.

Please take the time to read through the sketches and to absorb the variety of ideas on show AND add you comments - there could be many individual elements that (if we knew which were the most useful) could be combined into an ultimate system design.

Related files

  • Scan 6 nov 2020.pdf
  • Available translations

    Give us your opinion

    Evaluating the contribution

    Gallery

    • kats_bus_stop_1.jpg kats_bus_stop_1.
    • jack.jpg jack.jpg
    • img_0036.jpg img_0036.jpg
    • kats_bus_stop_2.jpg kats_bus_stop_2.
    • img_20201105_134811175.jpg img_20201105_134
    • img_0035.jpg img_0035.jpg
    • img_20201105_134803626.jpg img_20201105_134
    • sineadbusstop.jpg sineadbusstop.jp
    • bus_stop_scan_1.jpeg bus_stop_scan_1.
    • scan_6_nov_2020.jpg scan_6_nov_2020.
    • img_0037.jpg img_0037.jpg
    • jacqui.jpg jacqui.jpg
    • bus_stop_scan_2.jpeg bus_stop_scan_2.

    Comments
    Jump to comment-47
    PAUL MAGEE

    3 years ago

    Hi Andree, I'd much rather see a scruffy sketch any day!

    I think the point here is that it only a designer who can solve the problem of waiting at a bus stop - everyone has insight, their own ideas and the purpose of this age is to invite ideas in whatever form they can be communicated. Experience is such a valuable commodity, and because we have such varied experienced across the team it allows us to look very deeply into the meaning and thoguth processes show here. 

    I invite everyone to do the same thing, it is liberating and it achieve stwo more important things.

    1. It encourages someone with an idea to formalise it into a visual tool that can be shown to others

    2. It shows the design team that they can look, listen and learn from othe people's experience, and that they i turn have to learn the right kind of communcation to learn as much as possible from the visual tool.

    Given that we are all unable to meet and to share those moments of inspiration face to face, this is a small step into doing that remotely and a small step to learnign a little more epathy with one anothoer.

    Jump to comment-42
    ANDREE WOODCOCK2

    3 years ago

    These sketches did inform some of our thinking.

    As a non designer I was not expecting my scruffy ideas to be shown, Paul :-) Unfortunately I was not able to draw what I could visualise  (sketches 3 and 6) which was all about the need for organic forms and for bus stopes to be more than a post,  but a fundamental and exciting part of the streetscape where they could become a meeting place, local information centre and gateway to different forms of transport.

    Just sitting down with a pen and paper and having to sketch (or at least create mind maps) helped me think in new ways, rather than just writing linear text. So I enjoyed the process, if not my results.

    Jump to comment-28
    PAUL MAGEE

    3 years ago

    We have talked a lot about introducing a better human 'feel', I love the introduction of woodland inspired forms and colours shown in Jacqui's sketch. The individual stools also introduce a very relaxed, 'free' sense of space that I would suggest is a totally different way to perceive the bus stop waiting experience.

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